The Rescue of Faust
This was one of the first assignment for the MsC in Digital Games. We wanted to develop an adventure game based on the novel of Faust from Goethe while also taking some ideas from Lovecraft
At the beginning of the game Faust receives an alarming message from his friend xxxx: while he was conducting an experiment, he opened a portal to another dimension and daemons have got hold of his house. He’s now reaching to Faust for help, as he’s the only one with the knowledge on how to fight this monstrosities.
The game has been developed using Game Maker; you would move your character with the keyboard while performing actions with mouse gestures (ie. drawing a circle to freeze a monster). I did most of the scripting for the game logic and mouse gestures.